Asset production
Make and organize artwork in Studio.
Generate illustrations, compare edits and organize the results in folders. Export game materials, sprites, models and sound.
Studio image library
Sample workspaceInspect the exported material
How the work moves
Start with a prompt or an image
Download the model for the job, then generate an illustration or edit a source image with an instruction. The queue shows progress for each job.
Check the finish
Lift shadows, reduce noise or turn on local AI detail restoration after an upscale. Drag the comparison slider across the original and the result before saving.
Export the assets
Build textures and six-map materials, shaders, particles, sprite sheets, meshes, 2D or rigid 3D animations and sound effects. Take the Godot 4 bundle or standard files such as PNG, glTF and WAV.